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God of Gnomes
- God of Gnomes, Book 1
- Narrated by: Adam Sims
- Length: 13 hrs and 41 mins
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Publisher's Summary
What kind of god would you be? Deep beneath the earth, Corey finds himself reborn as a God Core - a sentient crystal with unusual powers. His new worshippers? A colony of incompetent gnomes, scratching out an existence in their underground grotto.
If that wasn’t bad enough, Corey soon realises that his gnome denizens are about to become extinct. They are threatened by groups of blundering adventurers and abducted by raiding kobolds to be sacrificed to their own dark god: an ancient, mysterious foe who does not take kindly to Corey’s arrival.
With the aid of his helper sprite and a menagerie of newly evolved creatures, Corey must protect and guide his gnomes until they can stand on their own two feet. But the kobold army is on the march, led by his new rival’s powerful avatar.
It’s a hard rock life, being a God Core. Inspired by the god sims such as Black & White, dungeon managers like Dungeon Keeper and civ builders like Age of Empires, God of Gnomes is the first in a new generation of LitRPG and Dungeon Core stories - God Core.
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What listeners say about God of Gnomes
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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- Josh Noneya
- 10-09-19
Gnomes Rule!!!
Great story and Narration!
Corey wakes up not really remembering much, only to find out he is now a god core(similar to a dudgeon core, but with religious followers that must be protected). Unfortunately, his "people" are grubby barely sentient gnomes. Can he build up his dungeon, protect his people, and level up? Is it even worth being the deity of these gnomish bumpkins?
This one was Fun!
The MC's struggles with his past identity, the humbleness of his people, and his doubts and fears were engaging.
I can't wait for the next book to come out!
11 people found this helpful
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- Anonymous User
- 05-19-20
A ton of wasted time in pointless dialogue
It's Saturday==I sought to change the thought of the day which wasn't Tuesday. She was not a she or he but an it. Huff... as in a complaining sound. It makes sense now, annoyance. Wait, it wasn't any T starting day. And just before Sunday. My view point suddenly changed, IT'S SATURDAY! Seriously, why pretend the author isn't wasting time waddling with annoying character tropes and redundant overdone reactions.
6 people found this helpful
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- Ray Johnson
- 11-21-19
As god is my witness
God of gnomes is a step away from the standard dungeon core novels. It does a lot of things to differentiate itself from those books while keeping some of the, no pun intended, core elements of the dungeon genre. This is its strength and biggest weakness.
The book had a few issues which I’ll go into first. My main problem was that I didn’t find the MC very likable. Normally, I would overlook such a thing if there were other characters that could override the characterization of the MC, but there was no one that could do that. Why? Because we were never allowed to get to know the gnomes beyond a superficial “Here is the role they play in the village” glance. Yes, some personality shone through, but it was all thumbnail type stuff. I get that Harper/Hughes didn’t want to overload characters into the book and focus solely on the core, but when your book is basically about town building it would have been nice to see the villagers go about their day to day lives and how they viewed their god. We got more from the rando adventurers than we did Gneil the gnome, Corey’s high priest. This is because Corey cannot directly intereact with his faithful. The only real “character” we get that has any personality is the god’s Avatar, who also does not speak. It was really frustrating and I have to wonder if Harper dislikes dialogue.
Also, the core didn’t really have much going on aside from directing the gnomes in a manner that felt a lot like the original World of Warcraft games where you directed your people to cut trees, explore, and build stuff. In fact, that was exactly the characterization level you get. As a god I would have liked to see Corey affect his environment by building traps, false passages, and mazes to confuse their kobold invaders. All we got were evolutions of various monsters, and even that aspect was limited in both number and evolutions.
In spite of what I just said, I did enjoy the book. It had a lot of good qualities, and did set itself apart in a very familiar genre. The gnomes were a good choice, as they come across as about the most helpless humanoids go, and the dungeon monsters were fun. I just wish we had more. Hell, I should have known the tone of the book would be mild just by the badger on the cover. It’s an English badger, and those are made for tea parties more than anything. American badgers are all attitude and teeth.
Overall, the book does have some flaws, but it is interesting, it kept my interest and I would read the next book in the series when it comes out. Final score 7.4 stars. Thankfully, there is a lot of room for improvement.
5 people found this helpful
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- Humility
- 04-02-21
Padded to frustrating levels early on
You know that old trick when padding out the wordcount in an essay where you just add as many unnecessary words and redundant sentences as possible? That describes this entire book.
Just an example exchange.
"You have 24 creation slots."
"huh"
"explanation, punctuated by him interrupting and being scolded for interrupting. "
"why 24?"
"Your creation slots you mean?"
On top of this the main character pointlessly stalls and drags his feet over every little detail. So every step in the story requires a lengthy and exhaustive look into why its necessary. Twice because he'll go into some tangent about why this is all beneath him after the explanation prompting a full repeat of the explanation.
So you can't really get into the building process.
Which might be a good thing, because the story fails to do the one essential thing any kind of story needs but a litrpg needs most of all. It fails to give the character agency. There are no choices, no skill trees, no nothing.
Here is the pattern to the whole book, paraphrased with padding removed.
Helper Sprite: "Use your new ability"
MC:"Waaah I dont wanna!"
Helper Sprite "You gotta"
MC: "Fine!"
*MC doea the thing, MC levels up, MC gets one more new auromatically assigned ability.*
Helper Sprite: "Use your new ability"
MC:"Waaah I dont wanna!"
Rinse and repeat.
It does eventually get better, once he is pass the leveling phase and keeps improving until its probably even good. But first impressions....
2 people found this helpful
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- Bryce
- 10-18-19
Be Kind To Yourself, Get this book.
Let me begin this review by saying I'm familiar and a fan of Dungeon Core series, However this is so much more than that.
God of Gnomes rewards you for your previous fantasy knowledge without making you feel left out for not knowing it.
Pros:
Engaging story
Likeable civilization the god core rules over.
Understandable powers.
NO STAT SHEETS! (Even in fantasy Dungeon Core these are far too common)
Pro/Con:
Very few talking characters so the voices for each are very distinct.
Most of the story is the litteral gods eye view of a civilization.
This is a small story never reaching farther than a large cave in a small part of the world. Not much outside lore is told or needed.
Cons:
The reason in the middle of the book for making our two protagonists split up feels a bit... forced to say the least. Dealing with a species I.E. cores, whom many can be evil, simply calling something an "Evil Race" feels a bit out of character for who this scares away.
Seriously, it's engaging and interesting, I was just as on my seat about different villagers possibly dying or being in danger as the titular god of gnomes. If you like the civilization building parts of 4X videogames and have a respect for the little things, you'll be doing yourself a disservice if you do not pick this up.
2 people found this helpful
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- steven
- 10-09-19
godly different
I believe this book was definitely done differently than other books of its type.
the narrator did a very good job I do think this book would have benefited from having a secondary narrator doing the woman voice but there wasn't a whole lot so it's understandable for the cost.
I think a lot of details were missed that would have helped the book that kind of pulled me away from the story but other than that I was on the edge of my metaphorical seat.
this book has a lot of emotion and self-discovery of a core inside of it very unique traits with evolving. then the difference of having denizens instead of monsters and having their dungeon.
2 people found this helpful
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- Kindle Customer
- 09-28-19
A whiney, petulant, arrogant, narcissist of a mc
I get why the author wrote them this way from the hints I've picked up in the first few chapters. But come on, there's no need to make him this bad. Even if it is for cheap character development in later chapters as he removes the stick from his proverbial butt.
The combination of info dumping, and just the pure unlikable nature of the mc makes it a chore with each successive chapter.
The narrator is perfect for this character as he somehow gets the voice of a put upon teenager perfectly. Was very impressed with him.
Overall not my cup of tea. Though this pivot in the dungeon core subgenre is intriguing.
10 people found this helpful
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- D.B.
- 02-21-20
Decent story. Grating performance.
The story is OK but the performers inflection makes the protagonist sound like a whiny Valley Girl. I find the inflection grating.
1 person found this helpful
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- Ben Barlow
- 12-29-19
Typical Problems
This book suffers from the issues that seem to plague this genre.
1) Lack of understanding that the level of conflict doesn't always have to be dangerously life threatening on the part of the author.
2) The Author seems to have taken in with the camp of G.R.R. Martin. Don't get attached to characters, because they will die, for no other reason then it seems to be 'dramatic'. Death isn't the only dramatic thing that can affect characters. Authors need to learn this.
3) Finally, I am not sure I would continue with this series past this one. The protagonist isn't that interesting, the supporting characters don't have that much character, and to be honest, the author seems to think that Gnomes are the lawn ornaments, and not a dwarven race.
1 person found this helpful
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- Clayton Guerry
- 10-20-19
Amazing dungeon core story
God of Gnomes is a great joy to read/listen to, and a solid entry in the Dungeon Core genre.
The right amount of seriousness, humor, snark, sincere threats, and the type of cresture crafting and design Dungeon Core series should strive for.
I will definitely be continuing the series!
1 person found this helpful
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- Jack Perry
- 05-03-20
the line betwee depth and being a dick
the story was compelling and paced well, there is only 3 characters really and all of them are annoying but I cant tell how much of that is the performance over the writing, it's worth it if it's on sale or you're dying for this genre, I enjoyed it aloT but I ended up shouting at the MC too much to bother with a sequel
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- micahel s.
- 06-26-22
Intriguingly different and wonderful
This was a new genre for me and it was so refreshing to read/listen to something different. I've read a lot of fantasy and they always follow the same trope. This was different and I loved it. I loved that the focus wasn't on just the action and fighting. I can't wait for the following books.
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- Danielle Allan
- 09-26-19
not for me
chapter 28 and nothing truly interesting has happened, I'm not going to bother with the rest of it. getting that far was boring. it's alright just nothing outstanding
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- Mitch
- 09-02-20
quite entertaining
I enjoyed the concept of the core it was something different. I am looking forward to seeing what happens next