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Publisher's Summary

In a near-future society, gaming is everything! Professional esports teams are the mainstream celebrities and kids begin training as young hopefuls aspiring for the big leagues.

Twelve-year-old Reyna Cheng is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players alike. But despite Reyna's rising popularity and skills, no one know who she is. Gaming is still a boy's club, and to protect herself against trolls, she games as the mysterious TheRuiNar.

When Reyna qualifies for the Dayhold Junior Tournament sponsored by her favorite team, she knows she's got what it takes to win the championship title and the $10,000 prize.

But when she's blackmailed and threatened to be doxed, having her personal identity revealed by an anonymous troll, Reyna will have to deal with a toxic gaming community, family complications, and the increasing pressure to win as the tournament gets underway.

©2021 Katie Zhao. (P)2021 Scholastic Inc. All rights reserved.

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    3 out of 5 stars

I guess would be good enough of I was a 12 yo girl

Now obvioualy I'm not the target demographic for this, being a 30yo white male gamer.
It's a very simple story. Very simple.
the quality of the actual writing from a technical point of view is... uh... varies.
I kinda feel like the anti-sexism message *could* be done a bit more subtly. when the book is like asian are discriminated against in gaming I was like.... what? the literal stereotype is that no matter how good you are, there's always a Korean or Chinese player better than you xD
the performance is well done. it's not easy to make a bunch of kids sound differently (in the narration. in the writing... again, varies).
So ye I know I'm bashing a kids book that I only picked up for research as im writing my own esports novel. im just saying, could be better. could also be worse 🤷 hence a 3.
some parts of the ending did hit me in the feels.