• The Healer of Magic and Lance

  • A LitRPG Progression Fantasy Adventure (Tosin the Legendary Healer, Book 1)
  • By: James Ghoul
  • Narrated by: James Ghoul
  • Length: 6 hrs and 34 mins
  • 3.6 out of 5 stars (16 ratings)

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Publisher's Summary

Tosin Siege lost a finger to frostbite after traveling for four days through a harsh blizzard. The payoff? He delivered life-saving healing to his family. That event sparked his desire to join a guild and follow in the footsteps of legendary healers. Now he will have to train, hurl healing potions, dungeon crawl for mana crystals, and level up his weapons, spells, runes, and everything else that he can get his hands on.

©2021 James Ghoul (P)2021 James Ghoul

What listeners say about The Healer of Magic and Lance

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    3 out of 5 stars

Normally I don't like Authors reading their works.

Normally I don't like authors reading their own works as many people over-estimate their own voices. In this case James Ghoul does have a good voice and is worth listening to.

Great Performance. Again, one of the rare times when an author does a better job of reading the story than most others.

3 people found this helpful

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Great book

Wasn't sure about it, you know i was judge the book by it cover so to speak. Turned out pretty good i enjoyed the listen.

1 person found this helpful

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Worth a read.

I really enjoyed this series the narration was very good and hes created a very interesting magic system for the world. Can't wait to see how the world expands in a later books.

1 person found this helpful

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Bleh.

What was the story exactly? It’s almost a slice of life explanation with little in the way of plot development or motivations. Even the supposed disfigurement mentioned in the summary is rarely touched upon. Everything just seems so hollow, the characters, the story, the “system”. Hopefully the author uses this book as an example of what not todo if he plans to continue the series.

1 person found this helpful

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like the concept

It's a good story and its nice to see a litrpg with the main character not being a super powered damage dealer.

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Bad sound effects ruin the story

The story has some potential but honestly could have been better thought out as there are a number of things that don't make sense for the setting or some of the characters. The largest problem however is the narrator. First of all the sound effects he insists on using just completely ruin the flow and pacing of the battle scenes. That's bad enough but considering how bad those sound effects are it only makes it worse. Honestly I'd probably be willing to over look the other problems if they just recorded a version with a new narrator but until then I can't even convince myself to try finishing the story.

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it's okay, but needs more editting

It's okay, and I enjoyed the magic system, but it reads awkwardly and needs polish.

It's only in subtle things. the main character goes to school, but it hardly feels like the world exists outside a small area around him. I know hardly anything about the MC, nor any of the other characters.

Several times, there were awkardly phrased sentences, which is a lot in a book as short as this. In one example, the author wrote a sentence which meant that each student had dozens of mana rings before them, when he really meant that each student only had one ring, and there were dozens in total. in another instance, the aithor used the phrase "saved a part of my soul from slipping slowly into sudden despair" when it can’t be both sudden and slow at the same time.

other times, there's just a jarring change. two characters were having a conversation, and it goes something like this:

A (continuing from asking other questions): "How does your thing work?"

B: "shhh"

and then the narration comes back with "and then I heard it, too."

it just feels like there's missing descriptors when a scene is changing tone. they carry on a completely normal conversation, and we don't get any sounds in the distance, the sentence isn't cut off with one character shushing the other, and we don't get a description of the other character's expression changing. there's no urgency.

also, there are also a few weird inconsistencies! Potion bottles break at a throw, at one point being described as "dissolving" on contact, but who on earth would bring such fragile objects into a dungeon. if you trip once, there goes all your potions. also, how can a guild possibly afford to give students infinite potions, even for a week? I feel a throwaway line like "alchemists in training make these by the dozen" would have gone well here. And another thing, how the hell can MC's flagstaff be so easily damaged when it's supposed to double as a weapon?

The flagstaff is super cool though. I definitely want to take the concept and use it myself.

also, I feel like the guild's teaching methods are just plain inefficient. What experience do healers get throwing around consumables? at that point, you might as well equip everyone with healing consumables, because it’s not like it takes any skill to use, and they really should. Having all your healjng eggs in one basket is a stupid decision. The school should have generao classes everyone needs to go through before choosing a specialization.

This book's plot is just suffering from dozens of tiny flaws, and there's nothing hugely positive to make up for it

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Bad sound effects

The narrator does a lousy job with the sound effects he tried to make. Also, he miss said many word in the book. As an example the narrator said FIRE when the author had written FIBER. This is just one example of the many occurrences.

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  • Mansoor
  • 01-13-22

A Strange book…

It’s a very novel cultivation idea, loving the idea time will decide of this can actually be a good series